To find an answer we scoured Orc imagery from the 1960s to the 1980s. The starting point suggested by Karl at Crooked Dice were the Orcs of the Dungeons & Dragons design bible, drawn by Tim Truman and used by TSR for the cartoon series and product merchandising - including the infamous LJN 'bendy' plastic toys. These are undoubtedly the most pop-culture incarnation of the Orc, so very on-brand for 7TV in it's pop-culture infused cinematic parallel-universe. Into the mix went several other Orcish references: Nilo Rodis-Jameros concept art for the Gammorean Guard of Return of the Jedi, The Hildebrandt Bros Tolkien Calendar (which no doubt influenced Tims work for TSR) and their slightly more obscure Urshurak project where they further developed the long snouted pig-lizard motif, Tim Kirk's Tolkien Calendar and SPI games work, Rankin-Bass's The Hobbit cartoon, and of course Micheal Frith's work on Bored of the Rings and The Land of Gorch, Angus McBrides work for Middle-Earth Role Playing.
Example Research Page | D&D Cartoon Orcs |
Having a direction to head towards, we also had to steer away from accidentally reproducing existing Pig Faced Orc miniatures - the whole idea being to give gamers something new to play with. From the venerable Grenadier range, through the renaissance of Pig Faced Orc miniatures led by Otherworld Miniatures, to the barbaric porkers of Lucid Eye, to the Dungeons & Dragons cartoon inspired from Antedeluvian Miniatures all great Orcs. As John Pickford would be sculpting the orc miniatures, it was crucial to avoid repeating the orcs he'd done for Foundry.
Conceptually all of this also created an opportunity to go back to the murky roots of Orcdom in The Lord of the Rings. Tolkiens Orcs are a military body, they march en-mass, they have hierarchies, they try to follow orders but are a bit thick and aggressive. The description of Orcs in Advanced Dungeons and Dragons has them as Lawful Evil, which suggests something, an orderliness, a sense of organisation that we also see in Tolkiens massed Orcish armies. So rather than a motley gang of green skinned noble-savages or rag-tag band of mercenaries, with piece-meal scavenged equipment, the Orcs were envisioned as "The Foot-Soldiers of Evil", their arms and armour being manufactured en mass, as a uniform, on the orders of some off-screen evil overlord.
With the research done and a direction set, but lots of elements still to be decided, time to get some sketches under way:
Orc Footsoldier | Pencil Sketches |
Physically the over-weight bow-legged ape-like physique owes much to Tim Trumans vision but is equally found in mid-80s orc miniatures like Kevin Adams Ugluds Armoured Orcs. It lends a recognisably strong and bestial motif of humans closest relatives, perhaps a divergent evolutionary strain of simian or somesuch. The feet are bare - large, hard clawed leathery things rather than boots or sandals to keep them animalistic, and with the knuckle-dragging arms "the long arm of The Law" (har, har) and wicked curved blades so near their exposed toes, perhaps none too bright.
Orc Warlord & Shield | Pencils |
Then there are of course horns on the helmets. What are they about? 18th Century Romantic ideas about vikings? Ritual war trophies of the Chang Naga from WW2? Extending a bovine element to a primitive ancestral monkey pig chimera? Yes. All these things. Similar to the mixing of historical references, In many ways design isn't about constructing a thing, but creating the imaginative space within which the thing can exist by itself, and monsters, even heavily codified pop-culture inflected footsoldiers of evil, must encompass the irrational...
With the physique, material culture and a variety of lumbering "at ready" poses settled, it remained to expand the range with some personalities, some of which have yet to emerge from the Orc breeding pits of Orthanc one dark and dismal day. Some work on the orcs faces - including much scribbling on the length of snout and pointed or roundness of nose, again, my aim was to avoid something that could not be mis-read as racial caricature, so ultimately decided almost bat-like pointed pig snout, giving their faces a constantly irritated expression. A shield device, mass produced and crudely simple developed emphasising the tusks. Imagine, if you will, the furnaces of Isengard belching black smoke as production lines of barely cooled beaten iron armour are handed out to the lines of naked porky orcs preparing them for battle...
Orc Characters | Pencil Roughs |
With the initial concepts and poses signed off, took to drawing up in pen and ink as linework to clarify some of the details and add a little finesse. The drawings were intended to describe the overall design and provide John with a direction to base his sculpts on, so didn't need to work up all the poses etc.
Orc Footsoldier | Inked Concept Art |
The Footsolider is armed with a triumvirate of traditional romanesque arms, a super-heavy plium, designed to destroy shields a, typically orcish scimitar in place of a straight-bladed gladius, and a small pugio hanging at the belt.
The other infamous orc-weapon is of course, the heavy axe...
Orc Warlord | Inked Concept Art |
As we'd already established something of a trophy-language with the horns, of course the Leader gets bigger horns, but also a sabre-toothed skull and tooth necklace, along with a huge fur cloak which combined with the heavier armour also physically bulks out the model making him more impressive and dramatic on the tabletop than the rank and file, and perhaps conjures some cinematic images of a Roman general on campaign in the grim, dark and frostbitten forests of the north. The pose - shouting, giving orders, gesturing with his axe as a leader. He's also carrying a mug of ale, because he was off duty, in the tavern, when it all kicked off, and since the days of UglĂșk force-marching Merry and Pippin to Isengard (and perhaps even before that) Orcs and grog just go together.
And I'm sure you'll agree John has done a top job and made are some characterful additions, like the Celtic horned horse helmet on the champion, which ties in nicely with the bronze age and cavalry motifs, and a whole tranche of suitably orcy accoutrements, including a stunning standard bearer and musician to round out the command group.
Those look great!
ReplyDeleteThanks Kelvin!
DeleteThose look great! And it's awesome to read about the detailed design process. Thanks for sharing that.
ReplyDeleteYou're welcome! Glad you enjoyed the behind the scenes tour.
DeleteWhat a great insight into the process behind this fantastic new range of Orcs. Thank you.
ReplyDeleteCheers CLAM! A pleasure to share a part of my contributions to the project.
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