For your listening pleasure, the HeroQuest soundtrack.
Heroquest Title Theme
Heroquest In-game Track 1
Heroquest In-game Track 2
HeroQuest soundtrack was composed by Barry Leitch. At turns wistful and melancholic, HeroQuest is oddly downbeat for its role-play-lite dungeon bash. While Heroquest was a multi-platorm release (Amiga, Atari ST, and PC) and these doubtlessly allow for greater subtlety of sound the constraints of 8bit gives it a darker edge - and there is something about the confines of dungeons and minimalism, be it the narrow multi-choice of gamebooks or the ANSII graphics of nethack, or the restricted physical spatial configuration of the Heroquest board.
While, the eletronica of proggy synth-based horror music soundtracks from the 70s and 80s - the likes of John Carpenter, Goblin are firmly stuck on the dungeon-crawl playlist - they have a kind of cold sparseness that permeates the sound, that is amplified by the reduction into 8-bit computer music.
The unreleased Nintendo version by Neil Baldwin is decidedly more upbeat than it's home computer alternatives, but by no means lacking in quasi-medieval atmosphere, and well worth a listen (the other tracks are on Neils site), especially the final track...
Nintendo Hero Quest Final Track
The worlds of HeroQuest and Magnamund are bridged only by he arcane artistic powers of Gary Chalk, original artist of the Lone Wolf series, and card art for Hero Quest. We'll be returning to Magnamund to further the adventures of remedial rangers and diabolical wizards next week, assuming the Nadziranim magic doesn't lead us astray...
|I Cast: Dimension Door!|