|BEHOLD! Trollcrusher 16|
Ksárul Speaks Again! opens with an announcement of an Oxford vs. Cambridge (or Durritlámish vs. Qon & Ksárul!) D&D 'match'. I wonder how that turned out? My money is on Cambridge - they had some heavy RPG hitters in those days! Stephen then goes on to elaborate on Saving Throws for D&D
- Magical Resistance against Primary Spell effects (i.e. magic doesn't work on you)
- Evasion - chance of leaping out of the way of the physical explosion.
- Physical Resistance (i.e. the effect of being sat on by an elephant).
It makes sense technically and errs towards more simulation and differentiation between magical effects, but it seems a little complex for the gains in realism.
Then there's some explanations on The Tomb of Klorvetus (published in a previous Troll Crusher) which was a dungeon that apparently was a bit too tough, and situated in Judges Guilds City State of the Invincible Overlord setting.
We then get to the meat - Some Additions to the List of Eyes - some 13 Eyes for The Empire of the Petal Throne. For those unfamiliar with EPT or Tékumel an Eye is a small, spherical, ancient technological device that does magical things, roughly the equilivant of how magical wands work in Dungeons & Dragons. The majority of Stephens Eyes are of a combat nature, either offensive - such as The Eye of Sublime Zephyr - which produces a Wall of Wind, or defensive such as the Eye of The Charmed Barrier which creates a forcefield. I like very much the Eye of Non-Functioning which simply deactivates all eyes in the local area, which like the Thoroughly Useful Eye, has that oddly utilitarian aspect that makes the place come alive.
The rest of the issue has contributions from Laurence Miller, Hartley Patterson (famed for his News From Bree zine), Graham Coles Quivia city for D&D as well as all the usual blather you'd expect from a British D&D zine. Solid gold!
|Chaos Champions by Jez Goodwin|
Oh yes, and the cover up there of Trollcrusher 16 depicting a Champion of Chaos, with his spiked helmet and shield, inverted cross, raising his sword through the arcane mists and black jagged peaks of some unearthly domain, is an early masterpiece by none other than Oldhammer fan favourite illustrator and miniature designer and sculptor Jeremy Goodwin, whose sculpts and designs for Chaos Champions are regarded as some of the finest and most characterful miniatures produced under the Realms of Chaos banner. Jez did the back cover too, and it is a thing of utter grim and frostbitten eldritch tr00 kvlt beauty so shall remain unseen, lest it's unholy awesomeness does send lesser denizens of the interwebs insane.