Tuesday, 6 October 2020

Orc Designs for Crooked Dice

A look at some of the concept drawings for Crooked Dice Orcs. The design process kicked off with a question: what might Orcs have looked like if they had appeared in an imaginary 1980s Swords and Sorcery movie?


To find an answer we scoured Orc imagery from the 1960s to the 1980s. The starting point suggested by Karl at Crooked Dice were the Orcs of the Dungeons & Dragons design bible, drawn by Tim Truman and used by TSR for the cartoon series and product merchandising - including the infamous LJN 'bendy' plastic toys. These are undoubtedly the most pop-culture incarnation of the Orc, so very on-brand for 7TV in it's pop-culture infused cinematic parallel-universe. Into the mix went several other Orcish references: Nilo Rodis-Jameros concept art for the Gammorean Guard of Return of the Jedi,  The Hildebrandt Bros Tolkien Calendar (which no doubt influenced Tims work for TSR) and their slightly more obscure Urshurak project where they further developed the long snouted pig-lizard motif, Tim Kirk's Tolkien Calendar and SPI games work, Rankin-Bass's The Hobbit cartoon, and of course Micheal Frith's work on Bored of the Rings and The Land of Gorch, Angus McBrides work for Middle-Earth Role Playing.

Example Research Page | D&D Cartoon Orcs

Having a direction to head towards, we also had to steer away from accidentally reproducing existing Pig Faced Orc miniatures - the whole idea being to give gamers something new to play with. From the venerable Grenadier range, through the renaissance of Pig Faced Orc miniatures led by Otherworld Miniatures, to the barbaric porkers of Lucid Eye, to the Dungeons & Dragons cartoon inspired from Antedeluvian Miniatures all great Orcs. As John Pickford would be sculpting the orc miniatures, it was crucial to avoid repeating the orcs he'd done for Foundry.

Conceptually all of this also created an opportunity to go back to the murky roots of Orcdom in The Lord of the Rings. Tolkiens Orcs are a military body, they march en-mass, they have hierarchies, they try to follow orders but are a bit thick and aggressive. The description of Orcs in Advanced Dungeons and Dragons has them as Lawful Evil, which suggests something, an orderliness, a sense of organisation that we also see in Tolkiens massed Orcish armies.  So rather than a motley gang of green skinned noble-savages or rag-tag band of mercenaries, with piece-meal scavenged equipment, the Orcs were envisioned as "The Foot-Soldiers of Evil", their arms and armour being manufactured en mass, as a uniform, on the orders of some off-screen evil overlord. 

With the research done and a direction set, but lots of elements still to be decided,  time to get some sketches under way:

Orc Footsoldier | Pencil Sketches

Physically the over-weight bow-legged ape-like physique owes much to Tim Trumans vision but is equally found in mid-80s orc miniatures like Kevin Adams Ugluds Armoured Orcs.  It lends a recognisably strong and bestial motif of humans closest relatives, perhaps a divergent evolutionary strain of simian or somesuch. The feet are bare - large, hard clawed leathery things rather than boots or sandals to keep them animalistic, and with the knuckle-dragging arms "the long arm of The Law" (har, har)  and wicked curved blades so near their exposed toes, perhaps none too bright.

Translating the pop-culture influences into an anachronistic mashup of bronze-age and early-modern military references also eschewed the rag-tag chainmail and leather of the Dark Ages armour that characterise the majority of the existing ranges. There is a lot of talk about Orcs being racial caricatures, and I wanted steer away from those kinds of interpretations, so the material references are to European arms and armour. The Orcs have English Civil War style breastplates melded with Roman cuirass - perhaps moulded to a piggishly aspirational porky paunch as well as deflecting blows, British Colonialist pith-style helmets with the plumes of the Household Cavalry that also echo Romano-British helms, along with  Hopelite greaves and Graeco-roman pteruges,  all of course simply and crudely made of iron and leather lending them an oddly out-of-place, quasi-historical fantasy feel.

Orc Warlord & Shield | Pencils


Then there are of course horns on the helmets. What are they about?  18th Century Romantic ideas about vikings? Ritual war trophies of the Chang Naga from WW2? Extending a bovine element to a primitive ancestral monkey pig chimera? Yes. All these things. Similar to the mixing of historical references, In many ways design isn't about constructing a thing, but creating the imaginative space within which the thing can exist by itself, and monsters, even heavily codified pop-culture inflected footsoldiers of evil, must encompass the irrational...

With the physique, material culture and a variety of lumbering "at ready" poses settled, it remained to expand the range with some personalities, some of which have yet to emerge from the Orc breeding pits of Orthanc one dark and dismal day. Some work on the orcs faces - including much scribbling on the length of snout and pointed or roundness of nose, again, my aim was to avoid something that could not be mis-read as racial caricature, so ultimately decided almost bat-like pointed pig snout, giving their faces a constantly irritated expression. A shield device, mass produced and crudely simple developed emphasising the tusks.  Imagine, if you will, the furnaces of Isengard belching black smoke as production lines of barely cooled beaten iron armour are handed out to the lines of naked porky orcs preparing them for battle...

Orc Characters | Pencil Roughs

With the initial concepts and poses signed off,  took to drawing up in pen and ink as linework to clarify some of the details and add a little finesse. The drawings were intended to describe the overall design and provide John with a direction to base his sculpts on, so didn't need to work up all the poses etc.

Orc Footsoldier | Inked Concept Art

 
The Footsolider is armed with a triumvirate of traditional romanesque arms, a super-heavy plium, designed to destroy shields a, typically orcish scimitar in place of a straight-bladed gladius, and a small pugio hanging at the belt.

The other infamous orc-weapon is of course, the heavy axe...

Orc Warlord | Inked Concept Art


As we'd already established something of a trophy-language with the horns, of course the Leader gets bigger horns, but also a sabre-toothed skull and tooth necklace, along with a huge fur cloak which combined with the heavier armour also physically bulks out the model making him more impressive and dramatic on the tabletop than the rank and file, and perhaps conjures some cinematic images of a Roman general on campaign in the grim, dark and frostbitten forests of the north. The pose - shouting, giving orders, gesturing with his axe as a leader. He's also carrying a mug of ale, because he was off duty, in the tavern, when it all kicked off, and since the days of Uglúk force-marching Merry and Pippin to Isengard (and perhaps even before that) Orcs and grog just go together.

So with the inks dry, and scanned in, the drawings were sent over to John as guidelines  developing the final miniatures... 

 Sculpted by John Pickford | Painted by Andrew Taylor | Crooked Dice Orcs

And I'm sure you'll agree John has done a top job and made are some characterful additions, like the Celtic horned horse helmet on the champion, which ties in nicely with the bronze age and cavalry motifs, and a whole tranche of suitably orcy accoutrements, including a stunning standard bearer and musician to round out the command group. 

You can see more pictures of the entire Crooked Dice Orc range on Kickstarter, alongside some ex-Otherworld ranges including John Pickfords Goblins, Ogres, enormous Giant, and some brand new Boggarts from Andrew May. Waaaargh!

Friday, 25 September 2020

Frostgrave: 2nd Edition

As the seasons turn chilly, a brief look at my border artwork appearing in the new edition of  Joseph A. McCullough's Frostgrave fantasy skirimish wargame.

 
 




Winter in Gormenghast. Carven gargoyles of the Winter King and Ice Queen blow wild knotworking winds through the derelict architecture of a long abandoned and forgotten city. Hope the explorers of Frostgrave enjoy the marginalia and find it add a suitable atmosphere to their games.

Frostgrave 2nd Edition is available from Osprey Games in Hardback and Digital editions.

Wednesday, 9 September 2020

Otherworld Dagonite Fishmen Warriors

A look at the concept art I drew for Otherworld Miniatures Dagonite Fishmen Warriors.

The starting point for the design of the Dagonite Fishmen was the descriptions Eric Holmes 1986 novel The Maze of Peril (with thanks to Zach at Zenopus Archives).  references from classic Dungeons and Dragons artwork supplied by Richard at Otherworld. These included Dave Sutherlands illustrations from the D&D Module D2:Shrine of the Koa-Toa (1978), Alan Hunters illustrations of the Koa-Toa in the 1st Edition Advanced Dungeons & Dragons Fiend Folio (which themselves seem to be the source of Citadel Miniatures FF65 Ferocious Man-Fish models). Alongside all this, I cant help but think of Malcolm Barter's Manfish from The Forest of Doom, along with the descriptions of the more mutated Dagon cultists and their aquatic counterparts from H.P. Lovecrafts Shadow over Innsmouth. 

With those initial references in mind and direction on the poses, I produced some initial silhouettes and loose sketches to determine the overall shape and features, such as vestigal fins and barbels. Those elements decided, translated to the poses and introduced some thematic decorative elements, weapons and accoutrements before producing the final inked versions while under the influence of the classic Surf Rock stylings of The Longboards, Da Surftones and The Lively Ones.

Dagonite Fishmen Warrior I

Armed with a cutlass, favoured weapon of sea-going bandits, and a smaller 'fish-knife'. In keeping with the subaquatic-cult theme, the pommels are a stylised fish head and spiral shell. 

Dagonite Fishmen Warrior II

Keeping the aquatic theme the spear is based on a harpoon, with a stylised shark decoration etched onto the blade.

Dagonite Fishmen Warrior III

This is a heavier infantry type, with a scallop shell decorated brestplate and armed with a trident.  I also wanted to reflect the weird man-catcher weapon the Kua-Toa use in D&D, rather than a traditional Greek, and have given it a subtle squid shape (the butt of the weapon is also designed as a stylised fish-head). 


Dagonite Fishmen Warrior III
Dagonite Fishmen Warrior III
Bare metal model

The drawings were then passed over to Drew Williams to sculpt, who once again has done a supurb job of translating my linework into three dimensions, fleshing out the anatomy giving their monsterous bodies the both the slightly blubbery heft and smoothness that semi-aquatic , and expertly capturing the poses and expressions, filling the detail on the back...



Otherworld Dagonite Fishmen Warriors

The models then cast, and painted by Andrew Taylor for display. I had left the eyes in my drawings blank as I'd imagined them with pale, slightly glowing orbs, but Andrews large blank staring, reflective fish eyes are perfect. The bronze and verdigris metals on the armour and weapons is exactly how I'd imagined them, which is a bit odd, as I don't think we'd discussed that at all. Perhaps an unstated influence of the Bronze Age Sea Peoples, or maybe there was just something in the water.  The cold grey-blue contrasted with the redbrown the the gills and make them a classic monster and really conveys the cool slightly slimey texture of these creature. Equally, the Dagonites could be painted with patterns and colouration from tropical fish or even the bioluminescent strangeness from the Bathyal Zone to make them more exotic.

The full range of Dagonites, including the Assassin and High Priest which I also produced concept art for, can be seen at Otherworld Miniatures.