Thursday, 31 December 2015

An Unnatural History of the Fighting Fantasy Orc

The first ever encounter in the first ever Fighting Fantasy adventure, is an encounter with an ORC...  he's slumped asleep in a chair with a rather funky hat and patchwork leather armour on, and one has the choice to sneak past him or not.


ORC GUARD (note the wrong-handedness, maybe he is an an early MUTANT ORC, but no Russ admits it was just a slip) proving that exotic headgear is the nme of the game if you mean business, if you want to get a head, get a hat!

Or just be one of those ORCS sitting around  a table. One of the wonderful things about Russ Nicholsons ORCS is how threadbare, downtrodden, grumpy and human they are. Their bulbous noses and pointy ears give them a fairytale and aged appearance that perfectly suits Russ complex ornate and grungy visual style.  Russ's drawing there reminds me of these two disheveled denizens of Oil Drum Lane.


You dirty old Orc!
Perhaps not an intentional reference, but Russ's ORCS, like Galton & Simpsons rag and bone men, are cruel, occasionally nasty but are anything but two dimensional monsters, they seem to have a tired, grubby existance outside of being the bad-guys.They're almost sympathetic characters, something that no other illustrator of FF would quite brings to the mix.


The next ORCS we meet are haunting FF3  The Forest of Doom (1983), Malcom Barters use of white space through Forest of doom is masterful, integrating elements into the page in an almost dreamlike manner, capturing the sunburst through the trees. His ORCs seem of a kind with the precedent set by Russ, gangly large headed goblin-men, dressed in rags with unsavory appetites.

Ian McCaig Deathtrap Dungeon FF7. Here the ORC becomes much more muscular than  Nicholsons and Barters skinny, gangly freaks. The viceral form of Ians drawing is really quite outstanding, there's no wonder he is one of the most sought after concept artists and illustrators. A violent, action Gladatorial figure,  wearing a wide "championship belt", ranking him up against boxers and wrestlers alike. It is the first, but by no means the last time we see the ORC topknot. In fact this haircut comes to be something of a signature device of the Fighting Fantasy ORC. It could be a Hindu Shika, a Manchu queue or perhaps displaying various Arabian influences. It does also remind me of the Elf warriors in Ralph Bakshis seminal 1977 fantasy animation Wizardsdesigned by the mighty pen of Mike Ploog although the creatures concerned are not identified as ORCs.


It may be significant that both Balthus Dire and the GARK as drawn by Russ Nicholson in FF3 The Citadel of Chaos also sport the same hair style, suggesting it's something of a cultural rather than racial motif in Allansia.

Thanks to Kelvin Green for notign that I'd originally missed this one...


Les Edwards original cover for 1984s FF#8 Caverns of the Snow Witch (incidentally, available as an art print from Les site) very much in line with what Ian McCaig had set out in Deathtrap Dungeon, with topknot, small pointy nose and athletic physique.This ORC however, is kitted out with piecemeal leather and studded armour, and some natty tiger-skin pants.  Similar to original Warlock of Firetop Mountain that has a different depiction of Zagor on the cover than the internal art, the internal depiction of the ORC doesn't quite follow the same vision...



The internal art by Gary Ward & Edward Crosby features Fighting Fantasy's first bald ORC. It should come as no surprise that Ward & Crosby are one (two) of my favourite Fighting Fantasy illustrators. Their line and pattern is like Russ Nicholson meets David Trampier, their drawings have a heavy, ornate, tangible quality that wouldn't be out of place in the AD&D Fiend Folio. They also did the drawings of Dave Morris Castle of Lost Souls solo adventure in White Dwarf, but as far as I know nothing else in the fantasy genre.

Ward & Crosby give their ORC a decidedly simian look, possibly following the work of Frank Frazetta in his Lord of the Rings portfolio 1975 but with further exaggerations - the low cranium, deep eye-sockets, sunken cheeks, no nose, extended maxilla (upper jaw) and tusks. As far as I know this is the first ever depiction of an ORC with this specific set of facial features, but it won't be the last. This look would go on to dominate the portrayal of ORCS in popular culture throughout the 80's and 90s, Citadel Miniatures mid 80s Orcs (sculpted by Kevin Adams) the Space Orks in the Waargh The Ork supplements for Warhammer 40k, and subsequently picked up by Blizzard in their Warcraft games.

FF14 - Temple of Terror (1985) - ORC ASSASSIN by Bill Houston. Much more humanoid proportions. It might just be that he is an ORC ASSASSIN, but he reminds me somewhat of Zarak the Evil Half-Orc Assassin from the 1983 AD&D plastic toy range, Half-Orcs are MAN-ORCs in Fighting Fantasy parlance.

Zarak via

HALF-ORCs? one may well ask half ORC and half-WHAT? whilst usually it means "half-human" in Fighting Fantasy it could be anything, and in this case TROLL!




"Orc Charge" by Chris Achilleos - however it's publication in Out of the Pit (1985) identifies the subject matter as DORAGAR - the long haired, spiky armoured crossbreeds betwixt TROLL and ORC, so not a depiction of ORCS proper, and deserve an enquiry all of their own, whence they come from and how deviating their depictions are.  It proved popular with Games Workshop who later used it twice.



The front cover of the Ravening Hordes (1987) supplement for Warhammer Fantasy Battle 2nd Edition (by far the  greatest edition of Warhammer ever). Interestingly DORAGAR don't appear in Warhammerland at all, and we assume they are intended to be Orcs, despite their dissimilarity with the designs of Warhamer Orcs, not least because they're not bright green.

White Dwarf 85. Still not ORCS tho.

As well as the front cover of Games Workshops Roleplaying Monthly: White Dwarf #78.  Art prints are available from from Chris web site I've yet to determine whether this piece was commissioned for Out of the Pit specifically as a depiction of the DORAGAR, and later renamed as "Orc Charge" to make the it more attractive for subsequent licensing, or whether Chris originally planned it as a depiction of ORCs  and Marc Gascoigne or someone else involved at Puffin picked it out to illustrate the DORAGAR. Either way, according to Out of the Pit, these are emphatically not the ORCS we were looking for...

And speaking of Games Workshop, the very next incarnation of the actual Fighting Fantasy ORC is 1986 Citadel Miniatures range of 60mm Fighting Fantasy toy soldiers. Pretty much eschewing both the features of the Fighting Fantasy ORC and the contemporary ranges of Citadel Miniatures Orcs which also tended to be quite wiry. Instead we have large, hulkng, muscular beasts, slightly reminiscent of the exaggerated musculature of the He-Man action figures popular at the time, which, when painted green, give the impression of the Incredible Hulk with a monkey head, which can only be a good thing!

via the wonderful Fantasy Toy Soliders Blog

The 60mm Citadel ORCs can also be seen as drawn by Dave Andrews in an advert for the range in the 1986 Citadel Journal, alongside SKELETONS, GOBLINS and OGRES. Dave brings his characteristic bold graphic look to the models. The whole range can be seen on the Fantasy Toy Soliders Blog and well worth a look. Facially, if not physically these ORCs do carry forward many of the features of the Ward & Crosby Orc, and while the Simian-Hulk look does recur in ORCs in other places, it's a long while before it returns to Fighting Fantasy.



Bone-throwing ORC SHAMAN and  HASHAK - the ORC-GOD both drawn by Paul Bonner and both appearing in Marc Gasgoines opus  Titan the Fighting Fantasy World (1987). The large-headed, tusked-simian, sunken cheekbones  strongly resembles Ward & Crosby's frozen Orc in Caverns of the Snow Witch, but also retain some of the gangly, rope-muscled physique of earlier ORCs. Paul would go on to produce concept art and illustration for Citadel Miniatures in a similar vein. However we don't see this particular combination of physiology return to the Fighting Fantasy milieu.

By strange coincidence Titan signals a bit of a quite period for the humble ORC.  Fighting Fantasy as a series foregoes the traditional Dungeon / Wilderness fantasy gaming setting and wanders off into more exotic locales, outer-space, under water, the mystic east and beyond for several books...


But then, the ORCs return, as do we...  to Baron Sukumvits Deathtrap Dungeon in the long awaited sequel, FF21 Trial of the Champions. Here  Brian Williams gives us two muscular, furry panted fellows - shades of Barry Windsor-Smiths design for  Marvel comics Conan the Barbarian but Brian also takes the ORC back to Ian McCaigs rendition in Deathtrap Dungeon, with matching topknots, creating consistency with the pre-simian image of the Orc.

Russ Nicholson follows suit with a rather crazed PYGMY ORC in FF23 Masks of Mayhem. It's one of the features of Fighting Fantasy that rather than have creatures exist in ecological niches - i.e. GOBLINS as small ORCS, there is ever increasing variety and specialisation, so instead of just ORCS, Fighting Fantasy actually has 12 ORC variants, from MARSH ORCS to SNIFFER ORCS and of course Masks of Mayhems PYGMY ORC. And that's not including the half-breeds such as the MAN-ORC or ORC-DARKELF crossbreed known as the BLACKHEARTS

One of these more exotic types turns up next...
The vampiric BLOOD ORCS. These look like they might be half-breeds with  AD&D Barbed Devils along side a more traditional vision of the ORCS...
Alan Langfords, FF24 Creature of Havoc, whose ORC commander strikes an impressive pose. Upright, very human stance and proportions, somewhat reminiscent of the Treens from Dan Dare. It's the only instance of an ORC in Fighting Fantasy that has this very upright humanoid stance and proportions. We also get to see one of Langfords classic horned, heavily armoured Lizardmen at the back, which Alan introduced way back in FF7 Island of the Lizard King (1984).

Dave Carsons hideous ORC in FF25 Beneath Nightmare Castle. Weird pointy head-gear and strange large watery eyes seem to make this ORC hypnotically disgusting.

FF26 Crypt of the Sorcerer (1987) by John Sibbick. These ORCS are very much in the same mold as mid-1980s Citadel Miniatures (Sibbick had provided artwork based on Citadel Miniatures designs for Warhammer Fantasy Battle 3rd Edition and Warhammer Fantasy Roleplay 1st Edition), and indeed many of these motifs, especially the squarish jutting lower jaw can be seen to go back to Citadel Miniatures Fantasy Tribe range of Orcs  and their Ral Partha forebears.

This style of ORC will return, but before that we have a detour into the world of the weird. Take a deep breath, because these ORCS are far from normal...



FF28 Phantoms of Fear (1987) is a delve into the dreamlands of the ELVES, and Ian Millers nightmarish visions provide a perfect accompaniment for a journey into the dark and delerious realm of the elven unconscious.  The ORCs here are heavily armoured spiteful looking weirdos, ornate, spiked and layered. Broad noses, ornate helmets, shaven topknot haircuts (again, on PYGMY ORCS) layered and piecemeal clothing. But where previously ORCs had been depicted as gladiators, watchmen, and grumpy layabouts,  these are warriors, armed with shield, sword and mace, giving them a military edge not seen before. Ian also gives us a wonderful 3 armed MUTANT ORC for good measure. 




FF 30 Chasms of Malice (1987)  Russ Nicholson returns. Again, the topknots, however these ORCS are a more human proportioned type with a more muscular physique,  gone are Russ's aged, bulbous nosed and lanky limbed layabouts, instead these ORCS are toothy grinning, semi-simian fellows with more purpose and malice about them. Their costume remains a combination of patchwork armour and ornament, leaving behind Ian Millers heavy armour and getting their bare arms out in proper ORC style.

Alan Langsford returns in FF31 Battleblade Warrior (1988) -  his ORC SHAMAN looks on while what looks like a horned BLOOD ORC drinks from a normal ORC corpse. The face of the shaman looks something of a Liger whilst it's good to see the animal-pelt headdress remains from Paul Mullers original, it's a shame the leopard print kilt seems to have vanished.


FF34 Stealer of Souls brings us yet more ORC goodness from the pen of Russ Nicholson. It seems he has adopted the simian faces, rather than the  Russ's signature wrappings and heavy ornamentation. Its a convergence of styles that is going to stay around for a while.

FF36 Armies of Death Nick Williams. The human proportioned, round head, small nose physiology continue. This is the second image of an ORC with a large mallet like hammer.





Then, Chris Achilleos returns with his cover for The Trolltooth Wars (1989) entitled "Orc Hero" Again, this piece can be purchaed from Chriss website as an Art Print. It features a bodybuilder-esque ORC fighting a SKELETON. The Orc has a scimitar and a curved knife - popular weapon choices. 

 

MUTANT ORC complete with tentacle and crab hands.
David Gallagher, in FF39 Fangs of Fury, FF41 Master of Chaos (1990)and FF43 Keep of the Lich Lord (1990) who apart from the Tusker, the boar-headed orc, but the heavy bottom-lipped, bald-headed fellow follows very much the same human-proportioned, muscular design as established by John Sibbick, Russ Nicholson and Nick Williams. There is also at least one other one by David which I've missed the image of, with a top-knot once again reinforcing its relationship with the ORC. The Boar-headed fellow, while clearly some form of MUTANT ORC ties the Fighting Fantasy Orc into the Ploobian Orc genus, with it's genetic heritage in Chinese folklore, Disney movies and Star Wars. Moving swiftly on, without getting too side-tracked...



FF 54 The Legend of Zagor  (1993) by Martin McKenna. This ORC is having a tasty rat, whilst sat down. There's a lot of sitting around if you're an ORC in Fighting Fantasy land....

Although it's actually an OGRE sitting down in this one, and a grinning ORC in the foreground, with his ear-ring, fur and scimitar, that's an OGRE on the throne. Odd, that seating is such a theme in FF illustrations and this one seems particularly familiar....


Ian McCaig's Casket of Souls! (1987) both Legend of Zagor and Casket of Souls are set in Ian Livingstones world of Amarillia rather than the traditional Titan where most Fighting Fantasy is set.But nonthless, the bald, snub-nosed, wide-mouthed ORC is very much in evidence.


and another one by Martin McKenna again, from Legend of Zagor.

Wizard Series FF21 Eye of the Dragon (2005) (based on the mini dungeon in Dicing with Dragons, which also features an illustration of a Runequest Tusk Rider, as well as another Russ Nicholson ORC, but it's not strictly Fighting Fantasy so we'll leave it there) illustrated again by Martin McKenna, although some 10 years since the last ORC. The  Morning Star returns from way back in Deathtrap Dungeon, cementing it's place as the ORCs weapon of choice alongside scimitars, axes, two-handed mallets). The deep set eyes and pointy ears bring to mind  Mortiis or Mug Mecklebones from Ridley Scott's 1985 movie Legend. However I think what we're really looking at is the influence of Weta's  2001-3 adaptation of The Lord of the Rings.

ORCS in Peter Jacksons adaptation of The Lord of the Rings
Not that large pointy ears are particually new, if anything at all, they are one of the most consistent features of the ORC.



Gavin Mitchell's forthcoming comic-book adaptation of Steve Jacksons Fighting Fantasy Novel The Trolltooth Wars. The HELLHOUND handler is a HILL GOBLIN and the large, hulking creature in the background is  supposed to be an ORC (if I'm not mistaken, it could be a green OGRE) who appears very much in the Simian-Hulk vein that can be seen in the Fighting Fantasy 60mm figures, and is recognizably following last seasons World of Warcraft and Warhammer ORC imagery. I say "last seasons", as the ORCs in the Warcraft movie seem to not be green any more, and Warhammer got blown up or something.

The representation of the ORC in Fighting Fantasy never really rests or settles. Each artist brings their own predilections, influences and ideas of what an ORC may be like, and the world of Titan embraces it. Occasionally the artists follow the populist design of the times, occasionally they strike out on their own, occasionally they build upon previous Fighting Fantasy imagery and occasionally they completely reinvent it. Unlike the videogames and movies of today Fighting Fantasy didn't have a team of concept artists sit down and define the look of everything, instead Fighting Fantasy grew, piece by piece, ORC by ORC.  Many of the illustrations are classic, ORC-defining pieces of imagery in their own right. There are distinct trends, recurring motifs and patterns in the design, suggesting deviating genetic branches, loops and whorls and subcultures of ORC.

We could try to fit the changes in the ORC to historical templates - exotic cultural motifs such as the top-knot giving way to more generic bestial features, or a degeneration from meerly grumpy ner-do-wells to foot-soldiers of evil, yet none of these stories really hold true. While any die-hard Fighting Fantasy fan may have their favorite rendition of these ubiquitous antagonists,  it is seemingly fitting for a book series that is essentially about branching narratives, that there seems to be no linearity in the historical narrative of the Fighting Fantasy ORC. Indeed it returns us to a precodified view of monsters, where goblins, hobgoblins, fae, giants, elves and orcneas weren't strictly delineated groups as Gary Gygax proposed in his Monster Manual but instead sifting folkloric symbols for supernatural experiences and ideas that defy strict categorisation.

In pulling together this history, it has been hard to draw a line between it and other representations of ORCs - many of the artists who drew for Fighting Fantasy also had connections to Games Workshop and Citadel Miniatures, Russ Nicholson having supplied illustrations that served as designs for many of their earliest ranges, Paul Bonner, Ian Miller, John Sibbick and David Gallagher would all provide artwork for Games Workshop as concept art or based on their miniature designs (many features of which directly echo Tom Meiers earlier "Giant Goblin" designs for Ral Partha), which, when we consider that the first ever fantasy miniature produced was an ORC  ME1 Man-orc with Sword from Minifigs Mythical Earth range, sculpted by Dick Higgs in 1972  it seems not unreasonable to extend the circle of enquiry ever further.

Minifigs Man-orc with Sword

And when we consider Fighting Fantasy's inaugral visualiser Russ Nicholson was active in Tolkien fandom (providing illustrations for the Anduril zine back in 1975) and the near universal availability of Tolkien imagery, we inevitably find the tangled roots of the Fighting Fantasy ORC claw us back to the dark origins of the modern ORC to be found in the writings of J.R.R. Tolkien, and the artwork inspired by it.

Nontheless, what  Fighting Fantasy did was to encapsulate the ORC (and arguably many other fantasy archetypes) for a time and space, a time when for many kids, The Warlock of Firetop Mountain (which, after all, has sold two million copies) or Deathtrap Dungeon (topping the childrens best-seller list) encapsulated the ORC ZEITGEIST, create it's own, unique take on the monster and thrust him into unsuspecting homes, schools, libraries and imaginations where he had never trod before.

21 comments:

  1. A fantastic history of the orc, a really great read. Thanks for putting this all together, it's lovely to see all the chronological images of the orc in one place. Excellent!

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    1. Glad you enjoyed it Stuart, it was partially your post on Oldhammer and Fighting Fantasy that prompted me to finish up the thing and hit "post".

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  2. Great stuff! Crosby and Ward's art is one of the reasons I like Caverns of the Snow Witch so much; I wish they'd done more work as their style is so distinctive, chunky and detailed at the same time.

    Speaking of Caverns is that not an orc on the original cover?

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    1. Oh yes, that definitely is an ORC, and by Les Edwards no less. I've no excuse as to why I didn't include it, nor why I missed the Chris Achilleos cover of The Trolltooth Wars, nor the 3-4 images by David Gallagher in Fangs of Fury. Ahh, I'll have to add them in later... no rest for the wicked!

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  3. Fantastic article, thanks!

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    1. Phew! Happy to know this brief foray into scholarship meets your approval. When I first saw your username I thought you were going to turn me into a toad for stealing books from your tower again!

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  4. Brilliant article. Always been a fan of Russ Nicholson and Paul Bonner and their visions of Orcs have always shaped mine. Happy new year to you!

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    1. And seasonal greetings to you, Priest of Whiskey! I know, FF provides a veritable Smörgåsbord of ORC-ish goodness, each one rich in flavor and unique in its own right, yet blending together into one great feast of Orcdom. Yum!

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  5. I really can't tell you how happy this sort of research article makes me. It is a true natural history of the creative process. I was particularly entertained by your analysis of Russ Nicholson's early orcs as "grumpy ner-do-wells". It is a beautiful way of capturing villainy in a more human, less abstract way. How interesting it would have been if orcs had remained that way, rather than becoming less and less sympathetic.
    I also find it interesting (given the influence of Tolkien that you point out) that few illustrators picked up on Tolkien's own description of orcs, which defined them as sallow, slant-eyed and (generally) small.

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    1. Now you mention it, the conversation between Gorbag and - Shagrat (great name that one, although not sure Tolkien would have had the slang in mind) in The Two Towers "The Choices of Master Samwise" about running off from the Big Bosses does have a similar feel to some of Russ's downtrodden wretches in Firetop Mountain - 'low-villany' is about right.

      Tolkien also made mention of the orcs looking like the "least lovely" types of Mongols (i.e. not the pretty ones) in Letters - that did make me look to whether the topknot had any Mongolian connection, but as far as I can tell it doesn't.

      Cheers Matthew!

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  6. Man that was off the deep end! Well done on a thoroughly interesting post =)

    So many good memories of coming face to face with these fiends for the fist time (well, within the confines of one's imagination anyway!)
    And as much as I love and admire the work of Russ Nicholson, Paul Bonner and Iain McCaig...
    Oh, Ian Miller... you scary brilliant man...

    =)

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  7. Excellent post Zhu! Just a couple of points:

    1) The Orc Commander from FF24 is actually Thugruff the Half-Troll, and thus not Orc.
    2) It's John Sibbick, not Sibbeck.
    3) Russ Nicholson illustrated Deathmoor (which has pictures of Marsh Orcs), not Martin McKenna. The picture you have said is from Deathmoor is actually from Legend of Zagor.
    4) I wrote Beyond the Pit for Arion Games which statted up Blood Orcs, Pygmy Orcs and Marsh Orcs, as well as Tuskers ("Pig-Faced Orcs"). The Marsh Orcs originally appeared as Swamp Orcs, in FF7 Scorpion Swamp, as illustrated by Duncan Smith. I'm pretty sure Duncan also did an Orc pic for the Warlock magazine version of Caverns of the Snow Witch.

    Nice work! More please! :-)

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    1. Cheers dude! I was sure one or two inaccuracies had crept in, especially in the later books - I'll make the corrections accordingly.

      Good work on renaming Pig Faced Orcs as Tuskers - Runequest and all that.

      More? Maybe Lizardmen or the multitude of Elf types...

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  8. Great blog! We've been discussing it on Lead Adventure Forum. I think the Ward and Crosby illustration might have been based on the trooper figure from Harboth's Black Mountain Boys, which predated the publication of Caverns of the Snow Witch by a few months (it's possible that the figure was based on the pre-publication illustration, of course). One was certainly based on the other, I think. I've posted a comparison here:

    http://www.lead-adventure.de/index.php?topic=104135.msg1296426#msg1296426

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    1. Cheers! Good catch on the Harboth trooper. It's highly unlikely that anyone at Citadel got sight of the Ward & Crosby image before publication. If I remember from You Are the Hero correctly, I think they were all done in a great rush and even if they were overseeing the illustrations (rather than Puffins editorial team) Steve & Ian were London based, and Citadel in Nottingham. I agree they are very similar - especially with the nose pushed right up between the eye sockets, the Harboths head-shape maybe a little rounder. It may well have have been an influence on the drawing.

      Someone, somewhere needs to do an evolution of the Citadel Orc, and an Orcs in White Dwarf article and an Orcs in Tolkien publications article. It's Orctober after all!

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  9. I have a *very* long (inaugural) blog post on the evolution of the orc that I really need to get finished and posted ...

    I think it's the clothing as much as the head that makes the connection - those fur-topped leggings and the short jerkin with mail underneath. I remember identifying it as a Black Mountain Boy when I got the book as a small child.

    I think the Black Mountain Boy might be significant in another way, too: solidifying the Citadel vision of orc-kind. Before the Black Mountain Boys, Citadel orcs had a real mix of dentistry, from huge, walrus-like fangs to massive tusks, to small versions of either and sometimes both together. This lasted through the Fantasy Tribes range and into the Armoured Orcs, some of which have downward-pointing fangs rather than tusks. But when the RRR came out, the troopers, being identical, all had prominent upward-pointing teeth. And, because you got eight or nine to a box, they inevitably became the dominant vision of orc-kind on the table. I suspect that may have something to do with the vanishing of the walrus-like orcs and their lesser-fanged brethren. By the time of the first slotta-based range (the excellent Perry slottas that tied in with Blood Bath at Orc's Drift), orcs were characterised by upward-pointing teeth. And of course, that range reused the Harboth trooper with a different right hand.

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    1. lol! I should have done this as a series of smaller posts rather than a one off. You've obviously got the ground-work in, go for it!

      I recently painted a FTO with the now traditional upward tusk dentistry rather than the more exotic walrus tusked ones - a very strong jutting jaw on him too. Ralph Bakshi's 1978 Lord of The Rings has a similar multifarious approach to Orcs to the early Citadel.

      You could well be right with June 84 and Harboths signalling the turn. I just had a look at my favourite White Dwarf article - The Naked Ork in WD54 (May 84), illustrated by John Blanche, and the Orcs there are yet to succumb to the stereotype. If anything the Snaga looks more like one of Jes Goodwins Orcs for Asgard than anything Citadel put out, again these would have been 1984 IIRC.

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  10. I'll aim to get it finished this weekend.

    I remember The Naked Orc well - and I love the Blanche illustrations. Interestingly, though, the tripartite division of orcs into snaga/soldier orcs/uruks strikes me as a misreading of Tolkien (admittedly, the article isn't just replicating Tolkien in games but creating something new). I've argued this elsewhere, but it seems to me that a close reading of LotR has two main categories of orcs (with many subdivisions hinted at): small ones and big ones. The big ones *are* the soldier-orcs, a.k.a. the uruks; and the uruks call the small ones "saga". So it's a bipartite division rather than a tripartite one. That's not to say there aren't differences between the uruks of Mordor and Isengard, for instance. But they appear more akin to each other than they are to the smaller orcs (whether from the north or from Mordor). Almost all games, though, from MERP on, have gone for a small/medium/large Starbucks-style distinction. I'd argue that it's small/large - and that the orcish armies of Isengard and Mordor in the War of the Ring consistently predominantly of uruks. Lots more on that to come in the blog!

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    1. Excellent! I look forward to reading your write-up.

      Yes, the codifcation of orcdom in gaming does seem to make the same error - which we discussed at length Orcish animosity, much of which I think can be ascribed to taking the labelling to literally. Fighting Fantasy however takes a very different approach, with multitudes of unique sub-types. It also has a huge variety of Elf types. Not sure if this is just down to the individual voices of the authors, and not having a world-bible to follow, or an increasing need to provide novelty and avoid repetition in what turned out to be a huge series. Either way it's part of what makes FF hugely enjoyable.

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